No More Wrong Normal Map Tutorial HQ PDF

I don't want to see any more wrong-baked normal maps on your 3D! So I made this tutorial for you to make the process of baking normal a no-brainer so that you can focus more on the design of assets :) 

This is a Beginner tutorial, although I often see confusion within more experienced artists too. If you think you know how to bake edges and normal maps, you might not need this.

if you like it, feel free to send me an email on Artstation introducing yourself :) Looking forward to networking with you all <3

Release Notes

Fixed black squares in the first page

Standard Use License
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).


One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
pdf /
7 MB